This week, I chose the final storyboard that I’ll be working with and began creating the previs animation. I used a rigged character in Maya as a reference and built a simple environment to set the scene. Although my plan involves two characters, for now I’m focusing on animating just the first one.
I also modeled a basic sword in Maya and animated two key scenes. In the first scene, the character is sitting and breathing calmly, and to add impact, I animated the camera with a low-angle shot. In the second scene, I animated the character reaching out and grabbing the sword.